Retrospection #1

Hi everyone! We suddenly decided to start a devlog here. For starter, we are offering you some retrospective of more than five years of the game's development.

This is early alpha version of the game:

Upgraded version after "Gaminator" competition on (there is no video with competition version of the game):

First experiments with parallax and draft worm jumping:

Larvas with wrong way to move:

Fixed larvas' movement and draft landscape tileset:

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