Hi everyone! We suddenly decided to start a devlog here. For starter, we are offering you some retrospective of more than five years of the game's development.
This is early alpha version of the game:
Upgraded version after "Gaminator" competition on gamin.me (there is no video with competition version of the game):
First experiments with parallax and draft worm jumping:
Larvas with wrong way to move:
Fixed larvas' movement and draft landscape tileset:
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