Aug 30, 2017
Worm shrinking. When worm's tale is cut off worm head and body lose it's size: Worm straight creeping and highlighting of swallowable objects: Showcase the game on RED 2016: Slush boss with slime trail: Some draft stuff about helmets, laser...
Aug 13, 2017
Testing of normal mapping: Draft step of creatures redesign: "plastic" sprites with normal mapping: Draft step (second video) of creatures redesign: "plastic" sprites with normal mapping: Redrawn worms and other creatures: Sloppy worm faces...
Aug 11, 2017
Flies and fleas shadows smothing: Displays and lamps redesign, worm's adrenaline hits, parallax New way to chew and swallow preyramp with lamps and air humidifiers: More natural way to chew and swallow prey (it shrinks into the mouth): Draf...
Aug 08, 2017
First attempt to redesign old flat worms: I don't remember what this video about: Testing of landscape redesign sketch: Test floor windows, united blood puddles, worm jump squeezing: First public release trailer for 3-rd version (landscape...
Jul 13, 2017
Hi everyone! We suddenly decided to start a devlog here. For starter, we are offering you some retrospective of more than five years of the game's development. This is early alpha version of the game: Upgraded version after "Gaminator" comp...